244 lines
7.5 KiB
C++
244 lines
7.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundFrontendQuerySteps.h"
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#include "Algo/MaxElement.h"
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#include "MetasoundFrontend.h"
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#include "MetasoundFrontendDocument.h"
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#include "MetasoundFrontendNodeClassRegistry.h"
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#include "MetasoundFrontendNodeClassRegistryPrivate.h"
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#include "MetasoundFrontendQuery.h"
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#include "MetasoundFrontendRegistryTransaction.h"
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#include "MetasoundLog.h"
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namespace Metasound
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{
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class FNodeClassRegistrationEventsPimpl : public IFrontendQueryStreamStep
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{
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public:
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FNodeClassRegistrationEventsPimpl()
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{
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TransactionStream = Frontend::FNodeClassRegistry::Get().CreateTransactionStream();
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}
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virtual void Stream(TArray<FFrontendQueryValue>& OutValues) override
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{
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using namespace Frontend;
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auto AddEntry = [&OutValues](const FNodeRegistryTransaction& InTransaction)
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{
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OutValues.Emplace(TInPlaceType<FNodeClassRegistryTransaction>(), InTransaction);
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};
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if (TransactionStream.IsValid())
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{
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TransactionStream->Stream(AddEntry);
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}
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}
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private:
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TUniquePtr<Frontend::FNodeClassRegistryTransactionStream> TransactionStream;
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};
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FNodeClassRegistrationEvents::FNodeClassRegistrationEvents()
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: Pimpl(MakePimpl<FNodeClassRegistrationEventsPimpl>())
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{
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}
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void FNodeClassRegistrationEvents::Stream(TArray<FFrontendQueryValue>& OutValues)
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{
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Pimpl->Stream(OutValues);
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}
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FFrontendQueryKey FMapRegistrationEventsToNodeRegistryKeys::Map(const FFrontendQueryEntry& InEntry) const
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{
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using namespace Frontend;
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FNodeRegistryKey RegistryKey;
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if (ensure(InEntry.Value.IsType<FNodeRegistryTransaction>()))
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{
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RegistryKey = InEntry.Value.Get<FNodeRegistryTransaction>().GetNodeRegistryKey();
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}
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return FFrontendQueryKey(RegistryKey.ToString());
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}
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void FReduceRegistrationEventsToCurrentStatus::Reduce(const FFrontendQueryKey& InKey, FFrontendQueryPartition& InOutEntries) const
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{
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using namespace Frontend;
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InOutEntries.Sort([](const FFrontendQueryEntry& A, const FFrontendQueryEntry& B)
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{
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return GetTransactionTimestamp(A) < GetTransactionTimestamp(B);
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});
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// Registration - Unregistration pairs result in no net change,
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// so reduce to most recent transaction that is not a pair
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int32 MostRecentNonPairedIndex = INDEX_NONE;
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int32 Index = 0;
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while (Index < InOutEntries.Num())
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{
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// If last entry, cannot be a pair
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if (Index == InOutEntries.Num() - 1)
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{
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MostRecentNonPairedIndex = Index;
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break;
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}
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// Skip if valid pair
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if (InOutEntries[Index].Value.Get<FNodeRegistryTransaction>().GetTransactionType() == FNodeRegistryTransaction::ETransactionType::NodeRegistration &&
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InOutEntries[Index + 1].Value.Get<FNodeRegistryTransaction>().GetTransactionType() == FNodeRegistryTransaction::ETransactionType::NodeUnregistration)
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{
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Index += 2;
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}
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// If not valid pair, this is the current most recent non paired index
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else
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{
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MostRecentNonPairedIndex = Index;
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Index++;
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}
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}
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// Empty or entries were all pairs
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if (MostRecentNonPairedIndex == INDEX_NONE)
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{
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InOutEntries.Reset();
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}
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else
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{
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const FFrontendQueryEntry Entry = InOutEntries[MostRecentNonPairedIndex];
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InOutEntries.Reset();
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InOutEntries.Add(Entry);
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}
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}
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FReduceRegistrationEventsToCurrentStatus::FTimeType FReduceRegistrationEventsToCurrentStatus::GetTransactionTimestamp(const FFrontendQueryEntry& InEntry)
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{
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using namespace Frontend;
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if (ensure(InEntry.Value.IsType<FNodeRegistryTransaction>()))
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{
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return InEntry.Value.Get<FNodeRegistryTransaction>().GetTimestamp();
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}
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return 0;
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}
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bool FReduceRegistrationEventsToCurrentStatus::IsValidTransactionOfType(Frontend::FNodeRegistryTransaction::ETransactionType InType, const FFrontendQueryEntry* InEntry)
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{
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using namespace Frontend;
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if (nullptr != InEntry)
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{
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if (InEntry->Value.IsType<FNodeRegistryTransaction>())
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{
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return InEntry->Value.Get<FNodeRegistryTransaction>().GetTransactionType() == InType;
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}
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}
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return false;
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}
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void FTransformRegistrationEventsToClasses::Transform(FFrontendQueryEntry::FValue& InValue) const
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{
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using namespace Frontend;
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FMetasoundFrontendClass FrontendClass;
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if (ensure(InValue.IsType<FNodeRegistryTransaction>()))
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{
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const FNodeRegistryTransaction& Transaction = InValue.Get<FNodeRegistryTransaction>();
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if (Transaction.GetTransactionType() == Frontend::FNodeRegistryTransaction::ETransactionType::NodeRegistration)
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{
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// It's possible that the node is no longer registered (we're processing removals)
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// but that's okay because the returned default FrontendClass will be processed out later
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FMetasoundFrontendRegistryContainer::Get()->FindFrontendClassFromRegistered(Transaction.GetNodeRegistryKey(), FrontendClass);
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}
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}
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InValue.Set<FMetasoundFrontendClass>(MoveTemp(FrontendClass));
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}
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FFilterClassesByInputVertexDataType::FFilterClassesByInputVertexDataType(const FName& InTypeName)
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: InputVertexTypeName(InTypeName)
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{
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}
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bool FFilterClassesByInputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const
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{
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check(InEntry.Value.IsType<FMetasoundFrontendClass>());
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return InEntry.Value.Get<FMetasoundFrontendClass>().GetDefaultInterface().Inputs.ContainsByPredicate(
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[this](const FMetasoundFrontendClassInput& InDesc)
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{
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return InDesc.TypeName == InputVertexTypeName;
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}
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);
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}
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FFilterClassesByOutputVertexDataType::FFilterClassesByOutputVertexDataType(const FName& InTypeName)
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: OutputVertexTypeName(InTypeName)
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{
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}
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bool FFilterClassesByOutputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const
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{
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return InEntry.Value.Get<FMetasoundFrontendClass>().GetDefaultInterface().Outputs.ContainsByPredicate(
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[this](const FMetasoundFrontendClassOutput& InDesc)
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{
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return InDesc.TypeName == OutputVertexTypeName;
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}
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);
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}
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FFrontendQueryKey FMapClassesToClassName::Map(const FFrontendQueryEntry& InEntry) const
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{
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return FFrontendQueryKey(InEntry.Value.Get<FMetasoundFrontendClass>().Metadata.GetClassName().GetFullName());
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}
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FFilterClassesByClassID::FFilterClassesByClassID(const FGuid InClassID)
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: ClassID(InClassID)
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{
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}
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bool FFilterClassesByClassID::Filter(const FFrontendQueryEntry& InEntry) const
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{
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return InEntry.Value.Get<FMetasoundFrontendClass>().ID == ClassID;
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}
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FFrontendQueryKey FMapToFullClassName::Map(const FFrontendQueryEntry& InEntry) const
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{
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const FMetasoundFrontendClass& FrontendClass = InEntry.Value.Get<FMetasoundFrontendClass>();
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return FFrontendQueryKey(FrontendClass.Metadata.GetClassName().GetFullName());
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}
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void FReduceClassesToHighestVersion::Reduce(const FFrontendQueryKey& InKey, FFrontendQueryPartition& InOutEntries) const
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{
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FFrontendQueryEntry* HighestVersionEntry = nullptr;
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FMetasoundFrontendVersionNumber HighestVersion;
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for (FFrontendQueryEntry& Entry : InOutEntries)
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{
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const FMetasoundFrontendVersionNumber& Version = Entry.Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion();
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if (!HighestVersionEntry || HighestVersion < Version)
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{
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HighestVersionEntry = &Entry;
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HighestVersion = Version;
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}
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}
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if (HighestVersionEntry)
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{
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FFrontendQueryEntry Entry = *HighestVersionEntry;
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InOutEntries.Reset();
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InOutEntries.Add(Entry);
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}
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}
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bool FSortClassesByVersion::Sort(const FFrontendQueryEntry& InEntryLHS, const FFrontendQueryEntry& InEntryRHS) const
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{
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const FMetasoundFrontendVersionNumber& VersionLHS = InEntryLHS.Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion();
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const FMetasoundFrontendVersionNumber& VersionRHS = InEntryRHS.Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion();
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return VersionLHS > VersionRHS;
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}
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}
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