10 lines
227 B
C++
10 lines
227 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundEngineEnvironment.h"
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#include "AudioDeviceManager.h"
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#include "MetasoundEnvironment.h"
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//DEFINE_METASOUND_ENVIRONMENT_VARIABLE_TYPE(FAudioDeviceHandle);
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