90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
#include "BaseBehaviors/BehaviorTargetInterfaces.h"
|
|
#include "BoxTypes.h"
|
|
#include "InteractiveToolActivity.h"
|
|
#include "ToolActivities/PolyEditActivityUtil.h"
|
|
#include "ToolContextInterfaces.h" // FViewCameraState
|
|
|
|
#include "PolyEditPlanarProjectionUVActivity.generated.h"
|
|
|
|
#define UE_API MESHMODELINGTOOLS_API
|
|
|
|
class UPolyEditActivityContext;
|
|
class UPolyEditPreviewMesh;
|
|
class UCollectSurfacePathMechanic;
|
|
|
|
UCLASS(MinimalAPI)
|
|
class UPolyEditSetUVProperties : public UInteractiveToolPropertySet
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
public:
|
|
UPROPERTY(EditAnywhere, Category = PlanarProjectUV)
|
|
bool bShowMaterial = false;
|
|
};
|
|
|
|
|
|
/**
|
|
*
|
|
*/
|
|
UCLASS(MinimalAPI)
|
|
class UPolyEditPlanarProjectionUVActivity : public UInteractiveToolActivity,
|
|
public IClickBehaviorTarget, public IHoverBehaviorTarget
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
public:
|
|
// IInteractiveToolActivity
|
|
UE_API virtual void Setup(UInteractiveTool* ParentTool) override;
|
|
UE_API virtual void Shutdown(EToolShutdownType ShutdownType) override;
|
|
UE_API virtual bool CanStart() const override;
|
|
UE_API virtual EToolActivityStartResult Start() override;
|
|
virtual bool IsRunning() const override { return bIsRunning; }
|
|
UE_API virtual bool CanAccept() const override;
|
|
UE_API virtual EToolActivityEndResult End(EToolShutdownType) override;
|
|
UE_API virtual void Render(IToolsContextRenderAPI* RenderAPI) override;
|
|
UE_API virtual void Tick(float DeltaTime) override;
|
|
|
|
// IClickBehaviorTarget API
|
|
UE_API virtual FInputRayHit IsHitByClick(const FInputDeviceRay& ClickPos) override;
|
|
UE_API virtual void OnClicked(const FInputDeviceRay& ClickPos) override;
|
|
|
|
// IHoverBehaviorTarget implementation
|
|
UE_API virtual FInputRayHit BeginHoverSequenceHitTest(const FInputDeviceRay& PressPos) override;
|
|
virtual void OnBeginHover(const FInputDeviceRay& DevicePos) override {}
|
|
UE_API virtual bool OnUpdateHover(const FInputDeviceRay& DevicePos) override;
|
|
virtual void OnEndHover() override {}
|
|
|
|
protected:
|
|
UE_API void Clear();
|
|
UE_API void BeginSetUVs();
|
|
UE_API void UpdateSetUVS();
|
|
UE_API void ApplySetUVs();
|
|
|
|
UPROPERTY()
|
|
TObjectPtr<UPolyEditSetUVProperties> SetUVProperties;
|
|
|
|
UPROPERTY()
|
|
TObjectPtr<UPolyEditPreviewMesh> EditPreview;
|
|
|
|
UPROPERTY()
|
|
TObjectPtr<UCollectSurfacePathMechanic> SurfacePathMechanic = nullptr;
|
|
|
|
UPROPERTY()
|
|
TObjectPtr<UPolyEditActivityContext> ActivityContext;
|
|
|
|
bool bIsRunning = false;
|
|
|
|
bool bPreviewUpdatePending = false;
|
|
UE::Geometry::PolyEditActivityUtil::EPreviewMaterialType CurrentPreviewMaterial;
|
|
UE::Geometry::FAxisAlignedBox3d ActiveSelectionBounds;
|
|
FViewCameraState CameraState;
|
|
};
|
|
|
|
#undef UE_API
|