41 lines
829 B
C#
41 lines
829 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class MassSmartObjects : ModuleRules
|
|
{
|
|
public MassSmartObjects(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Warning;
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"MassEntity",
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"GameplayTags",
|
|
"MassCommon",
|
|
"MassLOD",
|
|
"MassMovement",
|
|
"MassSignals",
|
|
"MassSimulation",
|
|
"MassSpawner",
|
|
"SmartObjectsModule",
|
|
"ZoneGraph",
|
|
"ZoneGraphAnnotations",
|
|
"MassGameplayExternalTraits"
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"MassActors"
|
|
}
|
|
);
|
|
}
|
|
}
|
|
}
|