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UnrealEngine/Engine/Plugins/Runtime/MassGameplay/Source/MassMovement/Public/Movement/MassMovementTrait.h
2025-05-18 13:04:45 +08:00

24 lines
570 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MassEntityTraitBase.h"
#include "MassMovementFragments.h"
#include "MassMovementTrait.generated.h"
#define UE_API MASSMOVEMENT_API
UCLASS(MinimalAPI, meta = (DisplayName = "Movement"))
class UMassMovementTrait : public UMassEntityTraitBase
{
GENERATED_BODY()
protected:
UE_API virtual void BuildTemplate(FMassEntityTemplateBuildContext& BuildContext, const UWorld& World) const override;
UPROPERTY(Category="Movement", EditAnywhere)
FMassMovementParameters Movement;
};
#undef UE_API