Files
UnrealEngine/Engine/Plugins/Runtime/Harmonix/Source/HarmonixMidiEditor/Private/MidiNoteCustomization.h
2025-05-18 13:04:45 +08:00

39 lines
1.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPropertyTypeCustomization.h"
#include "IDetailChildrenBuilder.h"
#include "Widgets/SToolTip.h"
#include "IPropertyUtilities.h"
/**
* Exposes a dropdown on FMidiNote properties in the detail panel.
*/
class FMidiNoteCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShareable(new FMidiNoteCustomization);
}
/** IPropertyTypeCustomization interface */
virtual void CustomizeHeader(TSharedRef<class IPropertyHandle> InStructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<class IPropertyHandle> InStructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
private:
/** Get list of all rows */
void OnGetStrings(TArray< TSharedPtr<FString> >& OutStrings, TArray<TSharedPtr<SToolTip>>& OutToolTips, TArray<bool>& OutRestrictedItems) const;
/** Gets currently selected row display string */
FString OnGetValueString() const;
void OnValueStringSelected(const FString& SelectedString);
/** Handle to the struct properties being customized */
TSharedPtr<IPropertyHandle> MidiNoteValuePropertyHandle;
};