Files
UnrealEngine/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsRuntime/Private/HairStrandsRuntime.cpp
2025-05-18 13:04:45 +08:00

31 lines
998 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "GroomCacheStreamingManager.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
/*
* The HairStrandsRuntime module exists solely because it needs to be initialized after the RHI
* but the HairStrandsCore module has to be at PostConfigInit (before RHI is initialized)
* because it contains shaders that need that loading phase.
*/
class FHairStrandsRuntime : public IModuleInterface
{
public:
//~ IModuleInterface interface
virtual void StartupModule() override
{
// The GroomCache streaming manager has a RHI dependency because of
// FStreamingManagerCollection::AddOrRemoveTextureStreamingManagerIfNeeded
// which is called when FStreamingManagerCollection is created via IStreamingManager::Get()
IGroomCacheStreamingManager::Register();
}
virtual void ShutdownModule() override
{
IGroomCacheStreamingManager::Unregister();
}
};
IMPLEMENT_MODULE(FHairStrandsRuntime, HairStrandsRuntime);