Files
UnrealEngine/Engine/Plugins/Runtime/GooglePAD/Source/GooglePADEditor/GooglePADEditor.Build.cs
2025-05-18 13:04:45 +08:00

19 lines
357 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GooglePADEditor : ModuleRules
{
public GooglePADEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"EditorFramework",
"UnrealEd",
});
}
}
}