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UnrealEngine/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Solvers/MeshParameterizationSolvers.cpp
2025-05-18 13:04:45 +08:00

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C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Solvers/MeshParameterizationSolvers.h"
#include "Solvers/Internal/MeshUVSolver.h"
TUniquePtr<UE::Solvers::IConstrainedMeshUVSolver> UE::MeshDeformation::ConstructNaturalConformalParamSolver(const FDynamicMesh3& DynamicMesh)
{
TUniquePtr<UE::Solvers::IConstrainedMeshUVSolver> Solver(new FLeastSquaresConformalMeshUVSolver(DynamicMesh));
return Solver;
}
TUniquePtr<UE::Solvers::IConstrainedMeshUVSolver> UE::MeshDeformation::ConstructSpectralConformalParamSolver(const FDynamicMesh3& DynamicMesh, bool bPreserveIrregularity)
{
TUniquePtr<UE::Solvers::IConstrainedMeshUVSolver> Solver(new FSpectralConformalMeshUVSolver(DynamicMesh, bPreserveIrregularity));
return Solver;
}