Files
UnrealEngine/Engine/Plugins/Runtime/GameplayAbilities/Config/BaseGameplayAbilities.ini
2025-05-18 13:04:45 +08:00

12 lines
1000 B
INI

[CoreRedirects]
+ClassRedirects=(OldName="GameplayAbilityBlueprintGeneratedClass",NewName="/Script/Engine.BlueprintGeneratedClass")
+FunctionRedirects=(OldName="AbilitySystemComponent.TryActivateAbilityByTag",NewName="AbilitySystemComponent.TryActivateAbilitiesByTag")
+FunctionRedirects=(OldName="AbilitySystemComponent.GetEffectContext",NewName="AbilitySystemComponent.MakeEffectContext")
+PropertyRedirects=(OldName="GameplayEffect.InheritableClearTagsContainer",NewName="GameplayEffect.RemoveGameplayEffectsWithTags")
+PropertyRedirects=(OldName="GameplayEffect.IsInhibited",NewName="GameplayEffect.bIsInhibited")
+EnumRedirects=(OldName="EGameplayAbilityNetExecutionPolicy",ValueChanges=(("EGameplayAbilityNetExecutionPolicy::Client","EGameplayAbilityNetExecutionPolicy::LocalOnly"),("EGameplayAbilityNetExecutionPolicy::Predictive","EGameplayAbilityNetExecutionPolicy::LocalPredicted"),("EGameplayAbilityNetExecutionPolicy::Server","EGameplayAbilityNetExecutionPolicy::ServerInitiated")) )