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UnrealEngine/Engine/Plugins/Runtime/AnimationBudgetAllocator/AnimationBudgetAllocator.uplugin
2025-05-18 13:04:45 +08:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Animation Budget Allocator",
"Description": "Constrains the time taken for animation to run by dynamically throttling skeletal mesh component ticking.",
"Category": "Animation",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "https://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": false,
"Installed": false,
"Modules": [
{
"Name": "AnimationBudgetAllocator",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
}
],
"IsExperimentalVersion": false
}