24 lines
879 B
C++
24 lines
879 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "PCGSpatialDataVisualization.h"
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#include "PCGEditorModule.h"
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class UPCGData;
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struct FPCGContext;
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class PCGEDITOR_API IPCGSplineDataVisualization : public IPCGSpatialDataVisualization
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{
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public:
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// ~Begin IPCGDataVisualization interface
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virtual FPCGTableVisualizerInfo GetTableVisualizerInfoWithDomain(const UPCGData* Data, const FPCGMetadataDomainID& DomainID) const override;
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virtual FPCGSetupSceneFunc GetViewportSetupFunc(const UPCGData* Data) const override;
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// ~End IPCGDataVisualization interface
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// ~Begin IPCGSpatialDataVisualization interface
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/** Overrides collapse behavior to show the spline control points. */
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virtual const UPCGBasePointData* CollapseToDebugBasePointData(FPCGContext* Context, const UPCGData* Data) const override;
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// ~End IPCGSpatialDataVisualization interface
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};
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