Files
UnrealEngine/Engine/Plugins/PCG/Source/PCGEditor/Private/Templates/PCGClassTemplate.cpp
2025-05-18 13:04:45 +08:00

32 lines
854 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "PCGClassTemplate.h"
#include "PCGNode.h"
#include "PCGSettings.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(PCGClassTemplate)
UPCGNativeSettingsClassTemplate::UPCGNativeSettingsClassTemplate(const FObjectInitializer& ObjectInitializer)
: UPluginClassTemplate(ObjectInitializer)
{
PluginName = TEXT("PCG");
SetGeneratedBaseClass(UPCGSettings::StaticClass());
}
FString UPCGNativeSettingsClassTemplate::GetFilename() const
{
return TEXT("PCGTemplateSettings");
}
UPCGNativeNodeClassTemplate::UPCGNativeNodeClassTemplate(const FObjectInitializer& ObjectInitializer)
: UPluginClassTemplate(ObjectInitializer)
{
PluginName = TEXT("PCG");
SetGeneratedBaseClass(UPCGNode::StaticClass());
}
FString UPCGNativeNodeClassTemplate::GetFilename() const
{
return TEXT("PCGTemplateSettings");
}