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UnrealEngine/Engine/Plugins/PCG/Source/PCGEditor/Private/PCGEditorMenuContext.h
2025-05-18 13:04:45 +08:00

18 lines
250 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "PCGEditorMenuContext.generated.h"
class FPCGEditor;
UCLASS()
class UPCGEditorMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<FPCGEditor> PCGEditor;
};