Files
UnrealEngine/Engine/Plugins/PCG/Source/PCGEditor/Private/PCGEditorCommon.cpp
2025-05-18 13:04:45 +08:00

12 lines
321 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "PCGEditorCommon.h"
namespace FPCGEditorCommon
{
TAutoConsoleVariable<bool> CVarShowAdvancedAttributesFields(
TEXT("pcg.graph.ShowAdvancedAttributes"),
false,
TEXT("Control whether advanced attributes/properties are shown in the PCG graph editor"));
}