Files
UnrealEngine/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamModule.h
2025-05-18 13:04:45 +08:00

42 lines
799 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
/**
* Online subsystem module class (STEAM Implementation)
* Code related to the loading of the STEAM module
*/
class FOnlineSubsystemSteamModule : public IModuleInterface
{
private:
/** Class responsible for creating instance(s) of the subsystem */
class FOnlineFactorySteam* SteamFactory;
public:
FOnlineSubsystemSteamModule()
: SteamFactory(NULL)
{}
virtual ~FOnlineSubsystemSteamModule() {}
// IModuleInterface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual bool SupportsDynamicReloading() override
{
return false;
}
virtual bool SupportsAutomaticShutdown() override
{
return false;
}
};