54 lines
1.3 KiB
Objective-C
54 lines
1.3 KiB
Objective-C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Templates/SharedPointer.h"
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THIRD_PARTY_INCLUDES_START
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#import <Foundation/NSObject.h>
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THIRD_PARTY_INCLUDES_END
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@class FBSDKAccessToken;
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@class FBSDKProfile;
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class FIOSFacebookNotificationDelegate
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{
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public:
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/**
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* Callback from the SDK that the FBSDKAccessToken has changed
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*
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* @param OldToken previous access token, possibly null
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* @param NewToken current access token, possibly null
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*/
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virtual void OnFacebookTokenChange(FBSDKAccessToken* OldToken, FBSDKAccessToken* NewToken) = 0;
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/**
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* Callback from the SDK when the UserId has changed
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*/
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virtual void OnFacebookUserIdChange() = 0;
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/**
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* Callback from the SDK when the FBSDKProfile data has changed
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*
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* @param OldProfile previous profile, possibly null
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* @param NewProfile current profile, possibly null
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*/
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virtual void OnFacebookProfileChange(FBSDKProfile* OldProfile, FBSDKProfile* NewProfile) = 0;
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virtual ~FIOSFacebookNotificationDelegate() = default;
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};
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/**
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* ObjC helper for communicating with the Facebook SDK, listens for events
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*/
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@interface FFacebookHelper : NSObject
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{
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TWeakPtr<FIOSFacebookNotificationDelegate> Owner;
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};
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- (id)initWithOwner:(TWeakPtr<FIOSFacebookNotificationDelegate>) InOwner;
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-(void)Shutdown;
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@end
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