Files
UnrealEngine/Engine/Plugins/Online/OnlineSubsystemApple/Source/Public/OnlineSubsystemAppleModule.h
2025-05-18 13:04:45 +08:00

43 lines
876 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
/**
* Online subsystem module class (Sign in with Apple Implementation)
* Code related to the handling of the Sign in with Apple module.
*/
class FOnlineSubsystemAppleModule : public IModuleInterface
{
private:
/** Class responsible for creating instance(s) of the subsystem */
class FOnlineFactoryApple* AppleFactory;
public:
FOnlineSubsystemAppleModule() :
AppleFactory(nullptr)
{}
virtual ~FOnlineSubsystemAppleModule() {}
//~ Begin IModuleInterface Interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual bool SupportsDynamicReloading() override
{
return false;
}
virtual bool SupportsAutomaticShutdown() override
{
return false;
}
//~ End IModuleInterface Interface
};