Files
UnrealEngine/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemNames.h
2025-05-18 13:04:45 +08:00

96 lines
2.2 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UObject/NameTypes.h"
#define OSS_PLATFORM_NAME_PS4 TEXT("PSN")
#define OSS_PLATFORM_NAME_XBOX TEXT("XBL")
#define OSS_PLATFORM_NAME_WINDOWS TEXT("WIN")
#define OSS_PLATFORM_NAME_MAC TEXT("MAC")
#define OSS_PLATFORM_NAME_LINUX TEXT("LNX")
#define OSS_PLATFORM_NAME_IOS TEXT("IOS")
#define OSS_PLATFORM_NAME_ANDROID TEXT("AND")
#define OSS_PLATFORM_NAME_SWITCH TEXT("SWT")
#define OSS_PLATFORM_NAME_SWITCH2 TEXT("SWT2")
#define OSS_PLATFORM_NAME_OTHER TEXT("OTHER")
#ifndef NULL_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName NULL_SUBSYSTEM;
#endif
#ifndef GOOGLEPLAY_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName GOOGLEPLAY_SUBSYSTEM;
#endif
#ifndef IOS_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName IOS_SUBSYSTEM;
#endif
#ifndef APPLE_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName APPLE_SUBSYSTEM;
#endif
#ifndef AMAZON_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName AMAZON_SUBSYSTEM;
#endif
#ifndef GOOGLE_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName GOOGLE_SUBSYSTEM;
#endif
#ifndef FACEBOOK_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName FACEBOOK_SUBSYSTEM;
#endif
#ifndef GAMECIRCLE_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName GAMECIRCLE_SUBSYSTEM;
#endif
#ifndef STEAM_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName STEAM_SUBSYSTEM;
#endif
#ifndef PS4_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName PS4_SUBSYSTEM;
#endif
#ifndef PS4SERVER_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName PS4SERVER_SUBSYSTEM;
#endif
#ifndef PS5_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName PS5_SUBSYSTEM;
#endif
#ifndef GDK_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName GDK_SUBSYSTEM;
#endif
#ifndef THUNDERHEAD_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName THUNDERHEAD_SUBSYSTEM;
#endif
#ifndef MCP_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName MCP_SUBSYSTEM;
#endif
#ifndef TENCENT_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName TENCENT_SUBSYSTEM;
#endif
#ifndef NINTENDO_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName NINTENDO_SUBSYSTEM;
#endif
#ifndef SAMSUNG_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName SAMSUNG_SUBSYSTEM;
#endif
#ifndef EOS_SUBSYSTEM
extern ONLINESUBSYSTEM_API const FName EOS_SUBSYSTEM;
#endif