28 lines
694 B
C++
28 lines
694 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Delegates/Delegate.h"
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#define UE_API ONLINESUBSYSTEM_API
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/**
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* Online subsystem delegates that are more external to the online subsystems themselves
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* This is NOT to replace the individual interfaces that have the Add/Clear/Trigger syntax
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*/
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class FOnlineSubsystemDelegates
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{
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public:
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/**
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* Notification that a new online subsystem instance has been created
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*
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* @param NewSubsystem the new instance created
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*/
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnOnlineSubsystemCreated, class IOnlineSubsystem* /*NewSubsystem*/);
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static UE_API FOnOnlineSubsystemCreated OnOnlineSubsystemCreated;
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};
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#undef UE_API
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