79 lines
2.8 KiB
Objective-C
79 lines
2.8 KiB
Objective-C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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@class GKLocalPlayer;
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@class NSError;
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#include "OnlineSubsystemIOSTypes.h"
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#include "Interfaces/OnlineIdentityInterface.h"
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#include "Templates/ValueOrError.h"
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#include "OnlineSubsystemIOSPackage.h"
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class FOnlineIdentityIOS :
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public IOnlineIdentity
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{
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private:
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/** UID for this identity */
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FUniqueNetIdIOSPtr UniqueNetId;
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FOnlineSubsystemIOS* Subsystem;
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static_assert(MAX_LOCAL_PLAYERS == 1, "FOnlineIdentityIOS does not support more than 1 local player");
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bool bLoginInProgress = false;
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FOnlineIdentityIOS();
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using FGamCenterEvent = TValueOrError<FUniqueNetIdIOSPtr, FString>;
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static FGamCenterEvent GetCurrentGameCenterEvent(NSError* Error);
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void HandleGamCenterEvent(const FGamCenterEvent& LoginResult, bool bTriggerLoginComplete);
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PACKAGE_SCOPE:
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/**
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* Default Constructor
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*/
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FOnlineIdentityIOS(FOnlineSubsystemIOS* InSubsystem);
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public:
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//~ Begin IOnlineIdentity Interface
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virtual bool Login(int32 LocalUserNum, const FOnlineAccountCredentials& AccountCredentials) override;
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virtual bool Logout(int32 LocalUserNum) override;
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virtual bool AutoLogin(int32 LocalUserNum) override;
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virtual TSharedPtr<FUserOnlineAccount> GetUserAccount(const FUniqueNetId& UserId) const override;
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virtual TArray<TSharedPtr<FUserOnlineAccount> > GetAllUserAccounts() const override;
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virtual FUniqueNetIdPtr GetUniquePlayerId(int32 LocalUserNum) const override;
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virtual FUniqueNetIdPtr CreateUniquePlayerId(uint8* Bytes, int32 Size) override;
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virtual FUniqueNetIdPtr CreateUniquePlayerId(const FString& Str) override;
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virtual ELoginStatus::Type GetLoginStatus(int32 LocalUserNum) const override;
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virtual ELoginStatus::Type GetLoginStatus(const FUniqueNetId& UserId) const override;
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virtual FString GetPlayerNickname(int32 LocalUserNum) const override;
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virtual FString GetPlayerNickname(const FUniqueNetId& UserId) const override;
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virtual FString GetAuthToken(int32 LocalUserNum) const override;
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virtual void RevokeAuthToken(const FUniqueNetId& UserId, const FOnRevokeAuthTokenCompleteDelegate& Delegate) override;
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virtual void GetUserPrivilege(const FUniqueNetId& UserId, EUserPrivileges::Type Privilege, const FOnGetUserPrivilegeCompleteDelegate& Delegate, EShowPrivilegeResolveUI ShowResolveUI=EShowPrivilegeResolveUI::Default) override;
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virtual FPlatformUserId GetPlatformUserIdFromUniqueNetId(const FUniqueNetId& UniqueNetId) const override;
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virtual FString GetAuthType() const override;
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//~ End IOnlineIdentity Interface
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public:
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/**
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* Destructor
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*/
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virtual ~FOnlineIdentityIOS() {};
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/**
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* Get a reference to the GKLocalPlayer
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*
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* @return - The game center local player
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*/
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GKLocalPlayer* GetLocalGameCenterUser() const;
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};
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typedef TSharedPtr<FOnlineIdentityIOS, ESPMode::ThreadSafe> FOnlineIdentityIOSPtr;
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