39 lines
806 B
C#
39 lines
806 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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/// <summary>
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/// Module designed to serve as the home for all validation systems running in the engine.
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/// </summary>
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public class MutableValidation : ModuleRules
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{
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public MutableValidation(ReadOnlyTargetRules Target) : base(Target)
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{
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ShortName = "MuV";
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DefaultBuildSettings = BuildSettingsVersion.V2;
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Settings",
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"Engine",
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"MutableRuntime",
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"RHI"
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});
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"UnrealEd",
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"DataValidation",
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"CustomizableObject",
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"CustomizableObjectEditor",
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"MutableTools",
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}
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);
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}
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}
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} |