Files
UnrealEngine/Engine/Plugins/Mutable/Source/MutableTools/Private/MuT/ASTOpSwitch.h
2025-05-18 13:04:45 +08:00

92 lines
2.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/PlatformMath.h"
#include "MuR/Image.h"
#include "MuR/Operations.h"
#include "MuR/Ptr.h"
#include "MuT/AST.h"
namespace mu
{
struct FProgram;
template <class SCALAR> class vec4;
//---------------------------------------------------------------------------------------------
//! Variable sized switch operation.
//---------------------------------------------------------------------------------------------
class ASTOpSwitch final : public ASTOp
{
public:
//! Type of switch
EOpType Type;
//! Variable whose value will be used to choose the switch branch.
ASTChild Variable;
//! Default branch in case none matches the value in the variable.
ASTChild Default;
struct FCase
{
FCase(int32 cond, Ptr<ASTOp> parent, Ptr<ASTOp> b)
: Condition(cond)
, Branch(parent.get(), b)
{
}
int32 Condition;
ASTChild Branch;
bool operator==(const FCase& other) const = default;
};
TArray<FCase> Cases;
public:
ASTOpSwitch();
ASTOpSwitch(const ASTOpSwitch&) = delete;
~ASTOpSwitch() override;
// ASTOp interface
virtual EOpType GetOpType() const override { return Type; }
virtual uint64 Hash() const override;
virtual void ForEachChild(const TFunctionRef<void(ASTChild&)> f) override;
virtual bool IsEqual(const ASTOp& otherUntyped) const override;
virtual Ptr<ASTOp> Clone(MapChildFuncRef mapChild) const override;
virtual void Assert() override;
virtual void Link(FProgram& program, FLinkerOptions* Options) override;
virtual FImageDesc GetImageDesc(bool returnBestOption, class FGetImageDescContext* context) const override;
virtual void GetBlockLayoutSize(uint64 BlockId, int32* pBlockX, int32* pBlockY, FBlockLayoutSizeCache* cache) override;
virtual void GetLayoutBlockSize(int32* pBlockX, int32* pBlockY) override;
virtual Ptr<ASTOp> OptimiseSemantic(const FModelOptimizationOptions&, int32 Pass) const override;
Ptr<ASTOp> OptimiseSink(const FModelOptimizationOptions&, FOptimizeSinkContext&) const override;
virtual bool GetNonBlackRect(FImageRect& maskUsage) const override;
virtual bool IsImagePlainConstant(FVector4f& colour) const override;
virtual Ptr<ImageSizeExpression> GetImageSizeExpression() const override;
virtual bool IsSwitch() const override { return true; }
virtual FSourceDataDescriptor GetSourceDataDescriptor(FGetSourceDataDescriptorContext*) const override;
// Own interface
//!
Ptr<ASTOp> GetFirstValidValue();
//! Return true if the two switches have the same condition, amd case value (but not
//! necessarily branches) or operation type.
bool IsCompatibleWith(const ASTOpSwitch* other) const;
//!
Ptr<ASTOp> FindBranch(int32 condition) const;
};
}