Files
UnrealEngine/Engine/Plugins/Mutable/Source/MutableTools/Private/MuT/ASTOpImageTransform.h
2025-05-18 13:04:45 +08:00

60 lines
1.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#include "MuR/Image.h"
#include "MuR/Operations.h"
#include "MuR/Ptr.h"
#include "MuT/AST.h"
namespace mu
{
struct FProgram;
//---------------------------------------------------------------------------------------------
//!
//---------------------------------------------------------------------------------------------
class ASTOpImageTransform final : public ASTOp
{
public:
ASTChild Base;
ASTChild OffsetX;
ASTChild OffsetY;
ASTChild ScaleX;
ASTChild ScaleY;
ASTChild Rotation;
uint16 SizeX = 0;
uint16 SizeY = 0;
uint16 SourceSizeX = 0;
uint16 SourceSizeY = 0;
EAddressMode AddressMode = EAddressMode::Wrap;
bool bKeepAspectRatio = false;
public:
ASTOpImageTransform();
ASTOpImageTransform(const ASTOpImageTransform&) = delete;
~ASTOpImageTransform();
virtual EOpType GetOpType() const override { return EOpType::IM_TRANSFORM; }
virtual uint64 Hash() const override;
virtual bool IsEqual(const ASTOp& OtherUntyped) const override;
virtual Ptr<ASTOp> Clone(MapChildFuncRef MapChild) const override;
virtual void ForEachChild(const TFunctionRef<void(ASTChild&)>) override;
virtual void Link(FProgram& Program, FLinkerOptions* Options) override;
virtual FImageDesc GetImageDesc(bool bReturnBestOption, FGetImageDescContext* Context) const override;
virtual void GetLayoutBlockSize(int* pBlockX, int* pBlockY) override;
virtual Ptr<ImageSizeExpression> GetImageSizeExpression() const override;
virtual FSourceDataDescriptor GetSourceDataDescriptor(FGetSourceDataDescriptorContext*) const override;
};
}