Files
UnrealEngine/Engine/Plugins/Mutable/Source/MutableTools/Private/MuT/ASTOpImageSwizzle.h
2025-05-18 13:04:45 +08:00

50 lines
1.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/PlatformMath.h"
#include "MuR/Image.h"
#include "MuR/Operations.h"
#include "MuR/Ptr.h"
#include "MuT/AST.h"
namespace mu
{
struct FProgram;
class ASTOpImageSwizzle final : public ASTOp
{
public:
ASTChild Sources[MUTABLE_OP_MAX_SWIZZLE_CHANNELS];
uint8 SourceChannels[MUTABLE_OP_MAX_SWIZZLE_CHANNELS] = { 0,0,0,0 };
EImageFormat Format = EImageFormat::None;
public:
ASTOpImageSwizzle();
ASTOpImageSwizzle(const ASTOpImageSwizzle&) = delete;
~ASTOpImageSwizzle();
virtual EOpType GetOpType() const override { return EOpType::IM_SWIZZLE; }
virtual uint64 Hash() const override;
virtual bool IsEqual(const ASTOp&) const override;
virtual Ptr<ASTOp> Clone(MapChildFuncRef) const override;
virtual void ForEachChild(const TFunctionRef<void(ASTChild&)>) override;
virtual void Link(FProgram&, FLinkerOptions*) override;
virtual Ptr<ASTOp> OptimiseSemantic(const FModelOptimizationOptions&, int32 Pass) const override;
virtual Ptr<ASTOp> OptimiseSink(const FModelOptimizationOptions&, FOptimizeSinkContext&) const override;
virtual FImageDesc GetImageDesc(bool bReturnBestOption, FGetImageDescContext*) const override;
virtual void GetLayoutBlockSize(int32* OutBlockX, int32* OutBlockY) override;
virtual bool IsImagePlainConstant(FVector4f& OutColour) const override;
virtual Ptr<ImageSizeExpression> GetImageSizeExpression() const override;
virtual FSourceDataDescriptor GetSourceDataDescriptor(FGetSourceDataDescriptorContext*) const override;
};
}