Files
UnrealEngine/Engine/Plugins/Mutable/Source/MutableTools/Private/MuT/ASTOpImageLayer.h
2025-05-18 13:04:45 +08:00

63 lines
1.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#include "MuR/Image.h"
#include "MuR/Operations.h"
#include "MuR/Ptr.h"
#include "MuT/AST.h"
namespace mu
{
struct FProgram;
//---------------------------------------------------------------------------------------------
//!
//---------------------------------------------------------------------------------------------
class ASTOpImageLayer final : public ASTOp
{
public:
ASTChild base;
ASTChild blend;
ASTChild mask;
/** Blend type used for the colour channels. */
EBlendType blendType = EBlendType::BT_NONE;
/** Blend type used for the alpha channel if any. */
EBlendType blendTypeAlpha = EBlendType::BT_NONE;
/** Channel to use from the source color argument to apply blendTypeAlpha, if any. */
uint8 BlendAlphaSourceChannel = 0;
/** See ImageLayerArgs::Flags .*/
uint8 Flags = 0;
public:
ASTOpImageLayer();
ASTOpImageLayer(const ASTOpImageLayer&) = delete;
~ASTOpImageLayer();
virtual EOpType GetOpType() const override { return EOpType::IM_LAYER; }
virtual uint64 Hash() const override;
virtual bool IsEqual(const ASTOp& otherUntyped) const override;
virtual Ptr<ASTOp> Clone(MapChildFuncRef mapChild) const override;
virtual void ForEachChild(const TFunctionRef<void(ASTChild&)>) override;
virtual void Link(FProgram& program, FLinkerOptions*) override;
virtual FImageDesc GetImageDesc(bool returnBestOption, FGetImageDescContext*) const override;
virtual void GetLayoutBlockSize(int* pBlockX, int* pBlockY) override;
virtual Ptr<ImageSizeExpression> GetImageSizeExpression() const override;
virtual Ptr<ASTOp> OptimiseSemantic(const FModelOptimizationOptions&, int32 Pass) const override;
virtual Ptr<ASTOp> OptimiseSink(const FModelOptimizationOptions&, FOptimizeSinkContext&) const override;
virtual FSourceDataDescriptor GetSourceDataDescriptor(FGetSourceDataDescriptorContext*) const override;
};
}