172 lines
3.8 KiB
C++
172 lines
3.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/ASTOpImageBlankLayout.h"
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#include "Containers/Map.h"
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#include "MuR/ModelPrivate.h"
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#include "MuR/RefCounted.h"
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#include "MuR/Types.h"
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#include "MuT/ASTOpConditional.h"
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#include "MuT/ASTOpSwitch.h"
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#include "MuT/ASTOpImagePatch.h"
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#include "MuT/ASTOpImagePixelFormat.h"
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#include "MuT/ASTOpImageLayer.h"
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#include "MuT/ASTOpImageLayerColor.h"
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#include "MuT/ASTOpImageRasterMesh.h"
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namespace mu
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{
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ASTOpImageBlankLayout::ASTOpImageBlankLayout()
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: Layout(this)
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{
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}
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ASTOpImageBlankLayout::~ASTOpImageBlankLayout()
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{
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// Explicit call needed to avoid recursive destruction
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ASTOp::RemoveChildren();
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}
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bool ASTOpImageBlankLayout::IsEqual(const ASTOp& InOther) const
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{
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if (InOther.GetOpType()==GetOpType())
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{
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const ASTOpImageBlankLayout* Other = static_cast<const ASTOpImageBlankLayout*>(&InOther);
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return Layout == Other->Layout &&
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BlockSize == Other->BlockSize &&
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Format == Other->Format &&
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GenerateMipmaps == Other->GenerateMipmaps &&
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MipmapCount == Other->MipmapCount;
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}
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return false;
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}
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uint64 ASTOpImageBlankLayout::Hash() const
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{
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uint64 Result = std::hash<EOpType>()(GetOpType());
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hash_combine(Result, Layout.child().get());
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hash_combine(Result, BlockSize[0]);
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hash_combine(Result, BlockSize[1]);
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hash_combine(Result, Format);
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hash_combine(Result, GenerateMipmaps);
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hash_combine(Result, MipmapCount);
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return Result;
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}
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Ptr<ASTOp> ASTOpImageBlankLayout::Clone(MapChildFuncRef MapChild) const
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{
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Ptr<ASTOpImageBlankLayout> n = new ASTOpImageBlankLayout();
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n->Layout = MapChild(Layout.child());
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n->BlockSize = BlockSize;
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n->Format = Format;
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n->GenerateMipmaps = GenerateMipmaps;
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n->MipmapCount = MipmapCount;
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return n;
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}
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void ASTOpImageBlankLayout::ForEachChild(const TFunctionRef<void(ASTChild&)> Func)
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{
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Func(Layout);
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}
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void ASTOpImageBlankLayout::Link(FProgram& Program, FLinkerOptions*)
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{
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// Already linked?
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if (!linkedAddress)
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{
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OP::ImageBlankLayoutArgs Args;
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FMemory::Memzero(Args);
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if (Layout)
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{
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Args.Layout = Layout->linkedAddress;
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}
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Args.BlockSize[0] = BlockSize[0];
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Args.BlockSize[1] = BlockSize[1];
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Args.Format = Format;
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Args.GenerateMipmaps = GenerateMipmaps;
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Args.MipmapCount = MipmapCount;
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linkedAddress = (OP::ADDRESS)Program.OpAddress.Num();
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Program.OpAddress.Add(Program.ByteCode.Num());
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AppendCode(Program.ByteCode, GetOpType());
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AppendCode(Program.ByteCode, Args);
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}
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}
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FImageDesc ASTOpImageBlankLayout::GetImageDesc(bool bReturnBestOption, FGetImageDescContext* Context) const
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{
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FImageDesc Result;
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// Local context in case it is necessary
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FGetImageDescContext LocalContext;
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if (!Context)
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{
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Context = &LocalContext;
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}
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else
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{
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// Cached result?
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FImageDesc* PtrValue = Context->m_results.Find(this);
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if (PtrValue)
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{
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return *PtrValue;
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}
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}
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// Actual work
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// TODO: We would need to process the layout to find the grid size, and then use
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// the block size with it.
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Result.m_size = FImageSize(0, 0);
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Result.m_format = Format;
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// Cache the result
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if (Context)
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{
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Context->m_results.Add(this, Result);
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}
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return Result;
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}
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Ptr<ImageSizeExpression> ASTOpImageBlankLayout::GetImageSizeExpression() const
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{
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Ptr<ImageSizeExpression> Res = new ImageSizeExpression;
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Res->type = ImageSizeExpression::ISET_LAYOUTFACTOR;
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Res->layout = Layout.child();
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Res->factor[0] = BlockSize[0];
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Res->factor[1] = BlockSize[1];
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return Res;
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}
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void ASTOpImageBlankLayout::GetLayoutBlockSize(int32* OutBlockX, int32* OutBlockY)
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{
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*OutBlockX = int32(BlockSize[0]);
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*OutBlockY = int32(BlockSize[1]);
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}
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bool ASTOpImageBlankLayout::IsImagePlainConstant(FVector4f& OutColour) const
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{
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OutColour[0] = 0;
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OutColour[1] = 0;
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OutColour[2] = 0;
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OutColour[3] = 0;
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return true;
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}
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}
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