Files
UnrealEngine/Engine/Plugins/Mutable/Source/MutableRuntime/Internal/MuR/OpMeshPrepareLayout.h
2025-05-18 13:04:45 +08:00

24 lines
392 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MuR/Ptr.h"
#include "HAL/Platform.h"
namespace mu
{
class FMesh;
class FLayout;
MUTABLERUNTIME_API void MeshPrepareLayout(
FMesh& Mesh,
const FLayout& InLayout,
int32 LayoutChannel,
bool bNormalizeUVs,
bool bClampUVIslands,
bool bEnsureAllVerticesHaveLayoutBlock,
bool bUseAbsoluteBlockIds
);
}