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UnrealEngine/Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/SMutableScalarViewer.h
2025-05-18 13:04:45 +08:00

35 lines
720 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/SCompoundWidget.h"
/*
* Mutable viewer to show a representation of an scalar variable held by mutable.
*/
class SMutableScalarViewer : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SMutableScalarViewer) {}
SLATE_END_ARGS()
/** Builds the widget */
void Construct(const FArguments& InArgs);
/** Set the Mutable Bool to be used for this widget */
void SetScalar(const float& InFloat);
private:
/** The value being displayed by the widget's UI */
float ScalarValue;
/*
* Callback used by the widget to get the value to display on the UI
* @return The variable ScalarValue as an FText
*/
FText GetValue() const;
};