Files
UnrealEngine/Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/SCustomizableObjectSystemVersion.cpp
2025-05-18 13:04:45 +08:00

51 lines
978 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuCOE/SCustomizableObjectSystemVersion.h"
#include "MuCO/ICustomizableObjectModule.h"
#include "Widgets/Layout/SGridPanel.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/Text/STextBlock.h"
struct FGeometry;
void SCustomizableObjectSystemVersion::Construct( const FArguments& InArgs )
{
FString Version = ICustomizableObjectModule::Get().GetPluginVersion();
ChildSlot
[
SNew( SVerticalBox )
+ SVerticalBox::Slot()
.AutoHeight()
[
SNew(SGridPanel)
+ SGridPanel::Slot(0, 0)
.Padding(2)
[
SNew(STextBlock)
.Text(FText::FromString("v:"))
]
+SGridPanel::Slot(1,0)
.Padding(2)
[
SNew(STextBlock)
.Text(FText::FromString(Version))
]
]
];
}
void SCustomizableObjectSystemVersion::Tick( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime )
{
SCompoundWidget::Tick( AllottedGeometry, InCurrentTime, InDeltaTime );
}