37 lines
992 B
C#
37 lines
992 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class UEOpenExrRTTI : ModuleRules
|
|
{
|
|
public UEOpenExrRTTI(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows) || Target.Platform == UnrealTargetPlatform.Mac || Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
|
|
{
|
|
bEnableExceptions = true;
|
|
bDisableAutoRTFMInstrumentation = true; // AutoRTFM cannot be used with exceptions
|
|
|
|
// To write metadata into EXR files, we need to enable RTTI. To limit the spread of RTTI modules
|
|
// this module can selectively expose the functionality that needs RTTI.
|
|
bUseRTTI = true;
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core"
|
|
}
|
|
);
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Imath",
|
|
"UEOpenExr"
|
|
}
|
|
);
|
|
|
|
// Required for UEOpenExr
|
|
AddEngineThirdPartyPrivateStaticDependencies(Target, "zlib");
|
|
}
|
|
}
|
|
}
|
|
|