Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKRuntime/MetaHumanSDKRuntime.Build.cs
2025-05-18 13:04:45 +08:00

33 lines
570 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MetaHumanSDKRuntime : ModuleRules
{
public MetaHumanSDKRuntime(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"AnimationCore",
"AnimGraphRuntime",
"ControlRig",
"RigVM",
}
);
}
}