Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKEditor/MetaHumanSDKEditor.Build.cs
2025-05-18 13:04:45 +08:00

91 lines
1.8 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MetaHumanSDKEditor : ModuleRules
{
public MetaHumanSDKEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[]
{
// ... add public include paths required here ...
}
);
PrivateIncludePaths.AddRange(
new string[]
{
// ... add other private include paths required here ...
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine",
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetDefinition",
"ApplicationCore",
"BlueprintGraph",
"ContentBrowser",
"ControlRig",
"ControlRigDeveloper",
"CoreUObject",
"DerivedDataCache",
"EditorScriptingUtilities",
"FileUtilities",
"HTTP",
"HairStrandsCore",
"InputCore",
"Json",
"JsonUtilities",
"MetaHumanSDKRuntime",
"Projects",
"RigLogicModule",
"RigVMDeveloper",
"Slate",
"SlateCore",
"ToolMenus",
"ToolWidgets",
"UnrealEd",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
// ... add any modules that your module loads dynamically here ...
}
);
// for MH cloud service request compression
AddEngineThirdPartyPrivateStaticDependencies(Target, "zlib");
// for MH cloud service request format
AddEngineThirdPartyPrivateStaticDependencies(Target, "Protobuf");
if (Target.Type == TargetType.Editor)
{
// for authentication
PrivateDependencyModuleNames.AddRange(
new string[] {
"EOSSDK",
"EOSShared"
}
);
}
}
}