91 lines
1.8 KiB
C#
91 lines
1.8 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class MetaHumanSDKEditor : ModuleRules
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{
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public MetaHumanSDKEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicIncludePaths.AddRange(
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new string[]
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{
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// ... add public include paths required here ...
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}
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);
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PrivateIncludePaths.AddRange(
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new string[]
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{
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// ... add other private include paths required here ...
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Engine",
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// ... add other public dependencies that you statically link with here ...
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"AssetDefinition",
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"ApplicationCore",
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"BlueprintGraph",
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"ContentBrowser",
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"ControlRig",
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"ControlRigDeveloper",
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"CoreUObject",
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"DerivedDataCache",
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"EditorScriptingUtilities",
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"FileUtilities",
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"HTTP",
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"HairStrandsCore",
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"InputCore",
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"Json",
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"JsonUtilities",
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"MetaHumanSDKRuntime",
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"Projects",
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"RigLogicModule",
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"RigVMDeveloper",
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"Slate",
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"SlateCore",
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"ToolMenus",
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"ToolWidgets",
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"UnrealEd",
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}
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);
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DynamicallyLoadedModuleNames.AddRange(
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new string[]
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{
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// ... add any modules that your module loads dynamically here ...
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}
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);
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// for MH cloud service request compression
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AddEngineThirdPartyPrivateStaticDependencies(Target, "zlib");
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// for MH cloud service request format
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AddEngineThirdPartyPrivateStaticDependencies(Target, "Protobuf");
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if (Target.Type == TargetType.Editor)
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{
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// for authentication
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"EOSSDK",
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"EOSShared"
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}
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);
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}
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}
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} |