32 lines
713 B
C++
32 lines
713 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "MetaHumanLocalLiveLinkSubjectSettings.h"
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#include "Pipeline/PipelineData.h"
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#include "Widgets/SCompoundWidget.h"
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class METAHUMANLOCALLIVELINKSOURCE_API SMetaHumanLocalLiveLinkSubjectMonitorWidget : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SMetaHumanLocalLiveLinkSubjectMonitorWidget) {}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, UMetaHumanLocalLiveLinkSubjectSettings* InSettings);
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private:
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UMetaHumanLocalLiveLinkSubjectSettings* Settings = nullptr;
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void OnUpdate(TSharedPtr<UE::MetaHuman::Pipeline::FPipelineData> InPipelineData);
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float FPS = -1;
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int32 FPSCount = 0;
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double FPSStart = 0;
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};
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