Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanLiveLink/Source/MetaHumanLiveLinkSource/MetaHumanLiveLinkSource.Build.cs
2025-05-18 13:04:45 +08:00

28 lines
580 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using UnrealBuildTool.Rules;
public class MetaHumanLiveLinkSource : ModuleRules
{
public MetaHumanLiveLinkSource(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] {
"LiveLinkInterface",
"LiveLink",
"Engine",
});
PrivateDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"RenderCore",
"SlateCore",
"Slate",
"MetaHumanCoreTech"
});
}
}