Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanSequencer/Private/MetaHumanAudioTrack.cpp
2025-05-18 13:04:45 +08:00

12 lines
341 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetaHumanAudioTrack.h"
UMetaHumanAudioTrack::UMetaHumanAudioTrack(const FObjectInitializer& InObjectInitializer)
: Super{ InObjectInitializer }
{
// This disables the "Add Section" entry in the track's context menu
SupportedBlendTypes = FMovieSceneBlendTypeField::None();
}