Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanIdentity/Private/MetaHumanIdentityModule.cpp
2025-05-18 13:04:45 +08:00

25 lines
901 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetaHumanIdentityModule.h"
#include "MetaHumanIdentityCustomVersion.h"
#include "MetaHumanIdentityStyle.h"
#include "Serialization/CustomVersion.h"
// Register the custom version with core
const FGuid FMetaHumanIdentityCustomVersion::GUID{ 0x3AC07C3C, 0x19FF4731, 0x98C5432B, 0x43B241B5 };
FCustomVersionRegistration GRegisterMetaHumanIdentityCustomVersion(FMetaHumanIdentityCustomVersion::GUID, FMetaHumanIdentityCustomVersion::LatestVersion, TEXT("MetaHumanIdentityCustomVersion"));
void FMetaHumanIdentityModule::StartupModule()
{
// Register the style used for the Identity editors
FMetaHumanIdentityStyle::Register();
}
void FMetaHumanIdentityModule::ShutdownModule()
{
// Unregister the styles used by the Identity module
FMetaHumanIdentityStyle::Unregister();
}
IMPLEMENT_MODULE(FMetaHumanIdentityModule, MetaHumanIdentity)