82 lines
2.0 KiB
C#
82 lines
2.0 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class MetaHumanCaptureSource : ModuleRules
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{
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protected bool BuildForDevelopment
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{
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get
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{
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// Check if source is available
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string SourceFilesPath = Path.Combine(ModuleDirectory, "Private");
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return Directory.Exists(SourceFilesPath) &&
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Directory.GetFiles(SourceFilesPath).Length > 0;
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}
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}
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public MetaHumanCaptureSource(ReadOnlyTargetRules Target) : base(Target)
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{
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bUsePrecompiled = !BuildForDevelopment;
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(new string[]
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{
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"Core",
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"CoreUObject",
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"ImgMedia",
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"Engine",
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"MetaHumanCaptureUtils",
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"CaptureDataCore"
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});
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"AudioEditor",
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"UnrealEd",
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"DesktopWidgets",
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"Slate",
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"SlateCore",
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"Json",
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"AssetDefinition",
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"CameraCalibrationCore",
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"OodleDataCompression",
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"MetaHumanCaptureData",
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"MetaHumanCore",
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"MetaHumanCoreEditor",
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"MetaHumanPipelineCore",
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"MetaHumanPipeline",
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"MetaHumanCaptureProtocolStack",
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"ImageWriteQueue",
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"RenderCore",
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"NNE",
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"MetaHumanFaceContourTracker",
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"InputCore",
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"CaptureDataUtils"
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});
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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// Windows Media Foundation dependencies for the iPhone take data conversion
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// Footage retrieval only works on Windows platforms for now.
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PublicDelayLoadDLLs.AddRange(new[] {
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"mf.dll", "mfplat.dll", "mfreadwrite.dll", "propsys.dll"
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});
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PublicSystemLibraries.AddRange(new[]
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{
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"mf.lib", "mfplat.lib", "mfreadwrite.lib", "mfuuid.lib", "propsys.lib"
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});
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}
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if ((Target.Platform.IsInGroup(UnrealPlatformGroup.Windows) && Target.WindowsPlatform.Architecture != UnrealArch.Arm64)
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|| Target.Platform == UnrealTargetPlatform.Mac
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|| Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
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{
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PublicDefinitions.Add("WITH_LIBJPEGTURBO=1");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "LibJpegTurbo");
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}
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}
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}
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