Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/DNAInterchange/Public/DNAInterchangeModule.h
2025-05-18 13:04:45 +08:00

27 lines
708 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
class DNAINTERCHANGE_API FDNAInterchangeModule : public IModuleInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
static FDNAInterchangeModule& GetModule();
/** DNAInterchangeModule implementation */
class USkeletalMesh* ImportSync(const FString& InNewRigAssetName, const FString& InNewRigPath);
private:
void PopulateSkelMeshData(class USkeletalMesh* InSkelMesh, const FString& InPathToDNA);
void PopulateSkeletonData(class USkeleton* InSkeleton, const FString& InPluginDir);
};