22 lines
543 B
C++
22 lines
543 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Async/Async.h"
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#include "CoreMinimal.h"
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#include "EpicRtcVideoCommon.h"
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#include "HAL/IConsoleManager.h"
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#include "Misc/CommandLine.h"
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#include "Video/CodecUtils/CodecUtilsH264.h"
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#include "Video/CodecUtils/CodecUtilsVP9.h"
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namespace UE::PixelStreaming2
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{
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static const FString SFU_PLAYER_ID_PREFIX = FString(TEXT("SFU_"));
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inline bool IsSFU(const FString& InPlayerId)
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{
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return InPlayerId.StartsWith(SFU_PLAYER_ID_PREFIX);
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}
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} // namespace UE::PixelStreaming2
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