Files
UnrealEngine/Engine/Plugins/Media/PixelStreaming2/Source/PixelStreaming2RTC/Internal/EpicRtcSessionObserver.h
2025-05-18 13:04:45 +08:00

51 lines
1.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EpicRtcObserver.h"
#include "epic_rtc/core/session_observer.h"
#include "epic_rtc_helper/memory/ref_count_impl_helper.h"
#include "EpicRtcSessionObserver.generated.h"
UINTERFACE(MinimalAPI)
class UPixelStreaming2SessionObserver : public UInterface
{
GENERATED_BODY()
};
class PIXELSTREAMING2RTC_API IPixelStreaming2SessionObserver
{
GENERATED_BODY()
public:
virtual void OnSessionStateUpdate(const EpicRtcSessionState State) = 0;
virtual void OnSessionErrorUpdate(const EpicRtcErrorCode Error) = 0;
virtual void OnSessionRoomsAvailableUpdate(EpicRtcStringArrayInterface* RoomsList) = 0;
};
namespace UE::PixelStreaming2
{
class PIXELSTREAMING2RTC_API FEpicRtcSessionObserver : public EpicRtcSessionObserverInterface
{
public:
FEpicRtcSessionObserver(TObserverVariant<IPixelStreaming2SessionObserver> UserObserver);
virtual ~FEpicRtcSessionObserver() = default;
private:
// Begin EpicRtcSessionObserver
virtual void OnSessionStateUpdate(const EpicRtcSessionState State) override;
virtual void OnSessionErrorUpdate(const EpicRtcErrorCode Error) override;
virtual void OnSessionRoomsAvailableUpdate(EpicRtcStringArrayInterface* RoomsList) override;
// End EpicRtcSessionObserver
public:
// Begin EpicRtcRefCountInterface
EPICRTC_REFCOUNT_INTERFACE_IN_PLACE
// End EpicRtcRefCountInterface
private:
TObserverVariant<IPixelStreaming2SessionObserver> UserObserver;
};
} // namespace UE::PixelStreaming2