Files
UnrealEngine/Engine/Plugins/Media/PixelStreaming2/Source/PixelStreaming2Input/Private/PixelStreaming2InputModule.h
2025-05-18 13:04:45 +08:00

27 lines
809 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPixelStreaming2InputModule.h"
#include "InputDevice.h"
namespace UE::PixelStreaming2Input
{
class FPixelStreaming2InputModule : public IPixelStreaming2InputModule
{
public:
virtual TSharedPtr<IPixelStreaming2InputHandler> CreateInputHandler() override;
private:
/** IModuleInterface implementation */
void StartupModule() override;
void ShutdownModule() override;
/** End IModuleInterface implementation */
/** IInputDeviceModule implementation */
virtual TSharedPtr<IInputDevice> CreateInputDevice(const TSharedRef<FGenericApplicationMessageHandler>& InMessageHandler) override;
/** End IInputDeviceModule implementation */
TSharedPtr<FInputDevice> InputDevice;
};
} // namespace UE::PixelStreaming2Input