Files
UnrealEngine/Engine/Plugins/Media/PixelStreaming2/Source/PixelStreaming2Input/Private/Logging.cpp
2025-05-18 13:04:45 +08:00

5 lines
119 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Logging.h"
DEFINE_LOG_CATEGORY(LogPixelStreaming2Input);