Files
UnrealEngine/Engine/Plugins/Media/PixelStreaming2/Source/PixelStreaming2Input/PixelStreaming2Input.build.cs
2025-05-18 13:04:45 +08:00

37 lines
670 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class PixelStreaming2Input : ModuleRules
{
public PixelStreaming2Input(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"Json",
"SlateCore",
"Slate",
"DeveloperSettings",
"HeadMountedDisplay",
"PixelStreaming2Settings"
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"ApplicationCore",
"Core",
"InputCore",
"InputDevice",
"XRBase",
"PixelStreaming2HMD"
}
);
}
}
}