7 lines
343 B
C++
7 lines
343 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "PixelStreamingInputConversion.h"
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TMap<TTuple<EPixelStreamingXRSystem, EControllerHand, uint8, EPixelStreamingInputAction>, FKey> FPixelStreamingInputConverter::XRInputToFKey;
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TMap<TTuple<uint8, EPixelStreamingInputAction>, FKey> FPixelStreamingInputConverter::GamepadInputToFKey;
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