Files
UnrealEngine/Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingBlueprint/Internal/PixelStreamingStreamerVideoInput.h
2025-05-18 13:04:45 +08:00

20 lines
581 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Engine/Texture2DDynamic.h"
#include "PixelStreamingVideoInput.h"
#include "PixelStreamingStreamerVideoInput.generated.h"
UCLASS(NotBlueprintType, NotBlueprintable, Category = "PixelStreaming", META = (DisplayName = "Video Input"))
class PIXELSTREAMINGBLUEPRINT_API UPixelStreamingStreamerVideoInput : public UObject
{
GENERATED_UCLASS_BODY()
public:
virtual TSharedPtr<FPixelStreamingVideoInput> GetVideoInput() { return VideoInput; }
protected:
TSharedPtr<FPixelStreamingVideoInput> VideoInput;
};