211 lines
6.2 KiB
Batchfile
211 lines
6.2 KiB
Batchfile
@Rem Copyright Epic Games, Inc. All Rights Reserved.
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@echo off
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@Rem Set script location as working directory for commands.
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pushd "%~dp0"
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@Rem Turned on delayed expansion so we have variables evaluated in nested scope
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setlocal EnableDelayedExpansion
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@Rem Unset all our variables as these persist between cmd sessions if cmd not closed.
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SET "PSInfraOrg="
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SET "PSInfraRepo="
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SET "PSInfraTagOrBranch="
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SET "ReleaseVersion="
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SET "ReleaseUrl="
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SET "IsTag="
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SET "RefType="
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SET "Url="
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SET "DownloadVersion="
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SET "FlagPassed="
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:arg_loop_start
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SET ARG=%1
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if DEFINED ARG (
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if "%ARG%"=="/h" (
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goto print_help
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)
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if "%ARG%"=="/v" (
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SET UEVersion=%2
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SET FlagPassed=1
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SHIFT
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)
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if "%ARG%"=="/b" (
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SET PSInfraTagOrBranch=%2
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SET IsTag=0
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SET FlagPassed=1
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SHIFT
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)
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if "%ARG%"=="/t" (
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SET PSInfraTagOrBranch=%2
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SET IsTag=1
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SET FlagPassed=1
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SHIFT
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)
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if "%ARG%"=="/r" (
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SET "ReleaseVersion=%2"
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SET "ReleaseUrl=https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download/!ReleaseVersion!/!ReleaseVersion!.zip"
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SET IsTag=0
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SET FlagPassed=1
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SHIFT
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)
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SHIFT
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goto arg_loop_start
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)
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@Rem Name and version of ps-infra that we are downloading
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SET PSInfraOrg=EpicGamesExt
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SET PSInfraRepo=PixelStreamingInfrastructure
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@Rem If a UE version is supplied set the right branch or tag to fetch for that version of UE
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if DEFINED UEVersion (
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if "%UEVersion%"=="4.26" (
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SET PSInfraTagOrBranch=UE4.26
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SET IsTag=0
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)
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if "%UEVersion%"=="4.27" (
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SET PSInfraTagOrBranch=UE4.27
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SET IsTag=0
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)
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if "%UEVersion%"=="5.0" (
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SET PSInfraTagOrBranch=UE5.0
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SET IsTag=0
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)
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if "%UEVersion%"=="5.1" (
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SET PSInfraTagOrBranch=UE5.1
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SET IsTag=0
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)
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if "%UEVersion%"=="5.2" (
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SET PSInfraTagOrBranch=UE5.2
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SET IsTag=0
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)
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if "%UEVersion%"=="5.3" (
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SET PSInfraTagOrBranch=UE5.3
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SET IsTag=0
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)
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if "%UEVersion%"=="5.4" (
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SET PSInfraTagOrBranch=UE5.4
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SET IsTag=0
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)
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if "%UEVersion%"=="5.5" (
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SET PSInfraTagOrBranch=UE5.5
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SET IsTag=0
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)
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if "%UEVersion%"=="5.6" (
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SET PSInfraTagOrBranch=UE5.6
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SET IsTag=0
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)
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)
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@Rem If no arguments select a specific version, fetch the appropriate default
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if NOT DEFINED PSInfraTagOrBranch (
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SET PSInfraTagOrBranch=UE5.6
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SET IsTag=0
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)
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echo Tag or branch: !PSInfraTagOrBranch!
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@Rem Whether the named reference is a tag or a branch affects the Url we fetch it on
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if %IsTag%==1 (
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SET RefType=tags
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) else (
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SET RefType=heads
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)
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@Rem We have a branch, no user-specified release, then check repo for the presence of a RELEASE_VERSION file in the current branch
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if %IsTag%==0 (
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if NOT DEFINED ReleaseUrl (
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@Rem We don't want to auto-set the release version if the user passed an explicit flag.
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if NOT DEFINED FlagPassed (
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FOR /F "tokens=* USEBACKQ" %%F IN (`curl -s -f -L https://raw.githubusercontent.com/EpicGamesExt/PixelStreamingInfrastructure/%PSInfraTagOrBranch%/RELEASE_VERSION`) DO (
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SET "ReleaseVersion=!PSInfraTagOrBranch!-%%F"
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SET "ReleaseUrl=https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download/!ReleaseVersion!/!ReleaseVersion!.zip"
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)
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)
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)
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)
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@Rem Set our DownloadVersion here as we use this to check the contents of our DOWNLOAD_VERSION file shortly.
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SET "DownloadVersion=%PSInfraTagOrBranch%"
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if DEFINED ReleaseVersion (
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SET "DownloadVersion=!ReleaseVersion!"
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echo Release: !ReleaseVersion!
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)
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@Rem Check for the existence of a DOWNLOAD_VERSION file and if found, check its contents against our %DownloadVersion%
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if exist DOWNLOAD_VERSION (
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@Rem Read DOWNLOAD_VERSION file into variable
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FOR /F "delims=" %%F IN ( DOWNLOAD_VERSION ) DO (
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SET "PreviousDownloadVersion=%%F"
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@Rem Remove whitespace
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SET "PreviousDownloadVersion=!PreviousDownloadVersion: =!"
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)
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if !DownloadVersion! == !PreviousDownloadVersion! (
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echo Downloaded version ^(!DownloadVersion!^) of PS infra matches release version ^(!PreviousDownloadVersion!^)...skipping install.
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goto :EOF
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) else (
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echo There is a newer released version ^(!DownloadVersion!^) - had ^(!PreviousDownloadVersion!^), downloading...
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)
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) else (
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echo DOWNLOAD_VERSION file not found...beginning ps-infra download.
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)
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@Rem By default set the download url to the .zip of the branch
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SET Url=https://github.com/%PSInfraOrg%/%PSInfraRepo%/archive/refs/%RefType%/%PSInfraTagOrBranch%.zip
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@Rem If we have a ReleaseUrl then set it to our download url
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if DEFINED ReleaseUrl (
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SET Url=!ReleaseUrl!
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)
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@Rem Download ps-infra and follow redirects.
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echo Attempting downloading Pixel Streaming infrastructure from: !Url!
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curl -L !Url! > ps-infra.zip
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@Rem Unarchive the .zip
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tar -xmf ps-infra.zip || echo bad archive, contents: && type ps-infra.zip && exit 0
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@Rem Remove old infra
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if exist Frontend\ ( rmdir /s /q Frontend )
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if exist Matchmaker\ ( rmdir /s /q Matchmaker )
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if exist SignallingWebserver\ ( rmdir /s /q SignallingWebserver )
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if exist SFU\ ( rmdir /s /q SFU )
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@Rem Rename the extracted, versioned, directory
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for /d %%i in ("PixelStreamingInfrastructure-*") do (
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for /d %%j in ("%%i/*") do (
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echo "%%i\%%j"
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move "%%i\%%j" .
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)
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for %%j in ("%%i/*") do (
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echo "%%i\%%j"
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move "%%i\%%j" .
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)
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echo "%%i"
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rmdir /s /q "%%i"
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)
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@Rem Delete the downloaded zip
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del ps-infra.zip
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@Rem Create a DOWNLOAD_VERSION file, which we use as a comparison file to check if we should auto upgrade when these scripts are run again
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echo %DownloadVersion%> DOWNLOAD_VERSION
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goto :EOF
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:print_help
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echo.
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echo Tool for fetching PixelStreaming Infrastructure. If no flags are set specifying a version to fetch,
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echo the recommended version will be chosen as a default.
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echo.
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echo Usage:
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echo %~n0%~x0 [^/h] [^/v ^<UE version^>] [^/b ^<branch^>] [^/t ^<tag^>] [^/r ^<release^>]
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echo Where:
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echo /v Specify a version of Unreal Engine to download the recommended release for
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echo /b Specify a specific branch for the tool to download from repo
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echo /t Specify a specific tag for the tool to download from repo
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echo /r Specify a specific release url path e.g. https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download/${RELEASE_HERE}.zip
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echo /h Display this help message
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goto :EOF |