Files
UnrealEngine/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/MfMediaEditor.Build.cs
2025-05-18 13:04:45 +08:00

19 lines
349 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MfMediaEditor : ModuleRules
{
public MfMediaEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"MediaAssets",
"UnrealEd",
});
}
}
}