Files
UnrealEngine/Engine/Plugins/Media/ElectraCodecs/Source/ElectraDecoders/Private/ElectraDecodersModule.cpp
2025-05-18 13:04:45 +08:00

49 lines
1.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ElectraDecodersModule.h"
#include "Misc/ScopeLock.h"
#include "Templates/SharedPointer.h"
#include "IElectraDecodersModule.h"
#include "PlatformElectraDecoders.h"
// Common codecs
#include "ElectraMediaMP3Decoder.h"
#define LOCTEXT_NAMESPACE "ElectraDecodersModule"
DEFINE_LOG_CATEGORY(LogElectraDecoders);
class FElectraDecodersModule : public IElectraDecodersModule
{
public:
void StartupModule() override
{
FPlatformElectraDecoders::Startup();
FElectraMediaMP3Decoder::Startup();
}
void ShutdownModule() override
{
FElectraMediaMP3Decoder::Shutdown();
FPlatformElectraDecoders::Shutdown();
}
bool SupportsDynamicReloading() override
{
return false;
}
private:
void RegisterDecodersWithCodecFactory(IElectraCodecRegistry* InCodecFactoryToRegisterWith) override
{
FPlatformElectraDecoders::RegisterWithCodecFactory(InCodecFactoryToRegisterWith);
}
};
IMPLEMENT_MODULE(FElectraDecodersModule, ElectraDecoders);
#undef LOCTEXT_NAMESPACE