Files
UnrealEngine/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/AvfMediaFactory.Build.cs
2025-05-18 13:04:45 +08:00

45 lines
912 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AvfMediaFactory : ModuleRules
{
public AvfMediaFactory(ReadOnlyTargetRules Target) : base(Target)
{
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"Media",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"MediaAssets",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AvfMedia",
"Media",
});
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
});
if (Target.Type == TargetType.Editor)
{
DynamicallyLoadedModuleNames.Add("Settings");
PrivateIncludePathModuleNames.Add("Settings");
}
if ((Target.Platform == UnrealTargetPlatform.IOS) ||
(Target.Platform == UnrealTargetPlatform.Mac))
{
DynamicallyLoadedModuleNames.Add("AvfMedia");
}
}
}
}